Official press kit

Bold heroes.
Broken worlds.

A top-down co-op survivors roguelite for 1–4 players. Explore procedural maps, stack perks on ridiculous guns, survive the horde and take down the boss.

Brute, Max and Pixie striking an action pose
1–4 playersOnline co-op
6 heroesUnique playstyles
Build. Jump. Survive.Top-down roguelite
Trailer

See it in action.

Watch the trailer
Playtest

Play it now.

The playtest runs right in your browser, with no install. Best on desktop, with friends if you can.

Play the playtest ▶
A player holding a blue controller, with Rift Jumpers running on a laptop and a game flyer on the table
From a playtest
The game

Survive together.

Someone blew up the Rift Heart, and now its shards are mutating everything they touch. The whole galaxy wants them. Your crew’s plan is simple: find shards, shoot stuff, get paid.

Rift Jumpers is a top-down shooter that uses height and traversal. Most survivors games have no map, or a map that doesn’t matter. Here it does: every run is a new procedural world full of hidden chests, shrines and challenges, while the horde keeps coming.

Runs last about 18 minutes. Enemies scale with time and team size, breaks between waves let the crew shop, heal and explore, and each run builds to a boss fight in a sealed arena.

  • Solo or co-op for 1–4Online co-op with shared XP, revives and pings. The horde scales with your party.
  • Deep buildsAbout 35 weapon perks, ranked Ascensions, Rift Mutations.
  • Elemental reactionsMix Fire, Ice and Lightning to set off Thermal Shock, Overload and Shatter.
  • Breaks between wavesStore, Gunsmith, healing shrines and Cursed Rifts.
  • Bosses and challengesBoss arenas, traversal puzzles, optional team challenges.
  • Permanent progressEarn Rift Shards for talents, then push from Easy into Nightmare.
Developer
Pacha Games
Genre
Top-down co-op survivors roguelite
Players
1–4, online co-op
Heroes
6
Run length
About 18 minutes
Platforms
PC (Steam). Console, handheld, mobile and web planned
Release
To be announced
Price
To be announced
Engine
Unity · Photon Quantum
Steam page
Coming soon
Community
Discord ↗
The crew

Six misfits. One rift.

Pick your favorite, or bring the whole squad.

Max, orange-haired gunslinger
MaxGunslinger

Goes into a Rage and out-shoots everyone in the room.

Pixie, pink-haired bomber in a bunny hat
PixieBomber

Bunny Bombs and chain reactions. Everything near Pixie explodes.

Brute, masked blue-skinned tank with a shotgun
BruteTank

A shielded Juggernaut charge and an aura that protects the squad.

Yoru, white-haired rift sniper in a long coat
YoruRift sniper

Opens a Vortex that drags enemies in, then picks them off.

Zara, combat DJ with headphones and visor
ZaraCombat DJ

Speaker totems alternate damage beats and healing beats.

Capy, a capybara in an engineering mech
CapyEngineer

Deploys a sentry and grows it into a weapons platform with scrap.

Screenshots

In-game.

Captured from the current build. Open any image for the full-size PNG.

Media

Key art.

Free to use in coverage of Rift Jumpers. Open any image at full size, or get everything in one zip · 35 MB ↓

Logos

Brand marks.

Vector SVG files. They scale to any size without losing quality.

Rift Jumpers primary logo
Primary logo SVG ↗
Rift Jumpers logo for dark backgrounds
Logo · on dark SVG ↗
Rift Jumpers app icon
App icon SVG ↗
Rift Jumpers crystal mark, single color
Mark · mono SVG ↗
Rift Jumpers horizontal logo
Horizontal logo SVG ↗
Rift Jumpers crystal mark
Mark · color SVG ↗
Rift Jumpers wordmark
Wordmark SVG ↗
Studio & contact

Pacha Games.

Pacha Games is the solo studio of Vinicius Pacha, making minimalist multiplayer games with maximum style, built to bring people together and run smoothly on modest hardware. Also behind Jelly Dash, a web multiplayer game with 1M+ plays on CrazyGames.

Press, creators and festivals: admin@pachagames.com or Discord ↗

Review keys: available on request once the store page is live.